Grand Theft Auto 6
IfGrand Theft Auto 6decides to bring back heist commission , hopefully they will take a page of ofGrand Theft Auto : Vice City ’s Scripture and make them lighthearted , enjoyable affairs . The heist facet ofGrand Theft Auto 5was babble out up vastly before the game launched , both for its single - histrion mode andGrand Theft Auto Online . However , the heist deputation players in reality received in the biz leave a lot to be desire .
The biggest trouble withGrand Theft Auto 5’sheist missions was the way they were frame in the story . It never really seemed like the type ( save for some , like Trevor)wantedto be going on a heist . or else , most of the time Michael De Santa complain about being too sure-enough to be in this descent of oeuvre anymore and had to be forced into entertaining office by out-of-door influence . This was dissatisfactory , especially because theGrand Theft Autoserieshas already render player it recognise how to make enjoyable heists with characters who simply want to rob people for the play of it .
Related : GTA 6 Already Takes Place In Vice City
AlthoughGrand Theft Auto : San Andreas’casino rip-off may have been the in high spirits point of thePS2 - eraGrand Theft Autogames , there was actually an even more entertaining commission in the premature game . There are lots of rumors ( and false information ) currently floating around the cyberspace aboutGTA 6and whether or not it will take place in Vice City , and one of the grounds sports fan need to return to Rockstar ’s fancied version of Miami so gravely is because it was so much more upbeat and less gloomy than recent entree in the enfranchisement . It ’s not justGTA : Vice City’ssetting which is more vibrant , either .
Vice City’s Malibu Club (& How GTA 6 Could Use it)
The Malibu Club inGTA : Vice Cityis a purchasable belongings which , upon completion of all its plus missions , will yield money which Tommy Vercetti can collect sporadically . However , unlike all of the other asset missions ( which should also come back forGTA 6 ) inGrand Theft Auto : Vice City , the Malibu Club ’s are not about the Malibu Club itself . Instead , Tommy simply uses the upstairs office of the club to plan an elaborated heist deputation on a local cant , ostensibly out of the blue .
Tommy Vercetti is desperately in hunt of more money throughout the totality ofGrand Theft Auto : Vice City , so it ’s no surprisal he ’d rob a bank if give the chance . However , peculiarly since all of the other plus commission have been about doing things for that property ’s continue success as a business , most player assumed that purchasing the Malibu Club would allow them to participate in some form of ownership natural process . rather , somewhat humorously , upon purchasing the club players take the air upstairs to see Ken Rosenberg ( on cocain , as usual ) telling Tommy that he already bought " that chalkboard you asked for . " Tommy gives him a quick snarky comment , and then straight off says " I postulate a safe man . "
There ’s no beating around the bush , there ’s no moral quandary about what his booster or family may call back , and there ’s no real explanation to the player what Tommy ’s ultimate plan is until they ’re a few missions deep in The Malibu Club ’s story . Through a series of missions ( some of which can be quite difficult ) Tommy assembles his squad , and then they all get together and go rob a banking company . It ’s nothing which has n’t been done mechanically in a number ofGTAgamessince , and a guide which should decidedly return inGTA 6 , but the manner the characters inGrand Theft Auto : Vice Citygo about their business makes it much more entertaining and engaging .
connect : Why GTA 6 Should Skip Vice City & Go Somewhere New
Additionally , Grand Theft Auto 5 ’s heist were somewhat ruined by the random squad members players were forced to add together to their squad . While Franklin , Trevor , and Michael all knew each other , and were known by the player , it was easier to become endue in their on - blind actions . However , the people who accompanied them on heists were just extra charter guns , random strangers to the player , and the only matter they really added to the experience was a smaller cutting of the profits . GTA 6should change this .
InGTA : Vice City(and inGrand Theft Auto : San Andreas ) every member of the holdup recognise each other , interacted with each other in front of the player , and thus were more engaging . to boot , all of the multitude involved in these monumental larceny really need to be doing what they were doing , unlike some of the eccentric inGrand Theft Auto 5.IfGrand Theft Auto 6decides to once again bring back heist missions , they should make them more personal to the player , but also let the characters actually savour doing them like they did inGrand Theft Auto : Vice City .
Next : How GTA 6 Can Reuse RDR2 ’s Map ( & Keep Saint Denis )