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Wolfeye Studios ’ first task , Weird West , bring the immersive sim music genre to a supernatural version of the old Occident by blending inDishonoredwithRed Dead Redemption . Wolfeye and Devolver Digital announced the game during the 2019 Game Awards , tease apart a vibrant , painterly world where gunslingers coexist with lycanthrope and ghostly strangers .
Wolfeye includes Arkane Studios graduate , most prominently Julien Roby and Raphael Colantonio , both of whom figure out on the 2012 stealth action gameDishonored , as well asthe 2017 reboot ofPrey . Both series owea monumental debt to former immersive sims , games which prioritise originative trouble work by offer myriad ways to tackle obstacles . Looking Glass Studios pioneered the musical genre until it peter out out in the early 2000s , Arkane require up the torch and reignite the genre in 2012 withDishonored .
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Colantonio , the studio ’s creative director , elaborated onWeird West ’s gameplay in a video audience withPC Gamer . The biz , likeDishonoredgives players the freedom to explore and deal with problems as they see fit , blending an activeness RPG with an immersive sim . It features an isometric perspective , a departure from the first - soul dot of view watch in many immersive sims . Despite the difference , Colantonio strain that the secret plan maintains the spirit of other games in the genre and provided an example of how different players might tackle a single quest .
Throughout the experience , players hold in five unlike characters , figure out through a campaign as one character before moving on to the next . Each antecedently played character exist in the creation and can be recruited into the musician ’s political party after they ’ve beaten the story as that graphic symbol . From the interview , it ’s indecipherable whether players will play back a individual story from multiple perspectives or get five distinct narratives that build on one another . Weird Westlaunches in 2021 , but Colantonio enounce a demo would be uncommitted in the next few months .
Weird Westdeparts from the often - used spaceshipsand mediaeval village in favor of a setting rarely seen in immersive sims . gaud is essential in a genre detail on uncovering and player innovation . Dishonoredstood out for the same ground - the dingy , infestation - riddled city ofDunwall stand apart from more traditional settingsand made every challenge experience different and special because it existed in a unique universe . Weird Westhas all the necessary pieces to succeed - an impressive originative team , a compelling gameplay hook , and a striking setting .
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Source : PC Gamer / YouTube