TheResident Evil 2remake deviated from the original ’s gameplay , but it remained largely faithful to the esthetics and mode of its PS1 precursor , stool it one of the most darling remakes in late retentivity . One element that almost did n’t make the cut   wasResident Evil 2 ’s walking plant teras , known as Ivy Zombies , and Capcom was right to trust they should have been pass on out .

In the originalResident Evil 2 , player chance wandering Ivies - monstrous , humanoid industrial plant . These brute , a series of bio - weapons machinate by Umbrella known as Plant 43 , sported large oral cavity and lumbering limbs . The design was effective , but also a bit cartoonish , so Capcom revise the Ivies into Ivy Zombies in the remake . These unexampled enemy appear close to normal zombies , just with works growths around their organic structure , croaky cries likeThe Last of Us’Clickers , and erect , Venus flytrap - same mouth .

Related : Capcom Worried Fans Would n’t wish Resident Evil 2 Remake change

Kulebra and the Souls of Limbo artwork showing Kulebra facing dark souls.

In a 2018 interview , Resident malevolent 2Producer Tsuyoshi Kanda toldVG247Capcom ’s growing squad in the beginning be after to remove the plant monsters totally . The team worry about how to implement"a plant monster in a more realistic atmosphere,“but Kanda wanted them in the game , so he went"back and forth"with the squad for about a twelvemonth , essay to figure out how to modernize the fauna . The ultimate results , the Ivy Zombies ,   are surely scary , but the squad was right about them not fit in with the eternal rest of the biz .

Why Resident Evil 2’s Ivy Zombies Feel Out Of Place

On their own , the Ivy Zombies are great horror enemies . Their movement and well-grounded design is among the most unsettling of anycreature inResident Evil 2 ’s remaking , and their regenerative properties make for some surprising panic attack for first - meter players . But , compared toResident Evil 2 ’s other monsters , their ocular design feels out of place .

Every other opposition ( besides Mr. X and the giant alligator ) is some variation on a mutated human or fauna , denounce by blood , entrails , and exposed flesh . This right away signalise to players that all of these brute have their descent in the same beginning : Umbrella ’s t - Virus . Birkin injected himself with it directly , the zombies catch it during the outbreak , and so on . The Ivy Zombies cut off this eubstance , as they ’re a new character of zombie not because of the virus direct , but by a parasitical works derived from the t - Virus . On paper ,   it ’s   a small eminence , but in the trend ofResident Evil 2 ’s story , the Ivy Zombies feel like a unusual diversion from the consistent design of the game ’s other foe .

In fact , the Ivies ' original look may have feel less at - betting odds . Sure , it ’s a bit outlandish , but their distinction from other zombies made them finger more like a one - off bio - weapon system , deliberately project by Umbrella , rather than victims of yet another virulent ( but less spectacular ) , living dead - do transmission running parallel to the main one . It does n’t help that remaking ’s industrial plant 43 and its Ivy Zombie kid are only found in a undivided location , further distancing them from the relief of the game ’s enemy intent and overarch terror of the t - Virus . Perhaps being even more faithful toResident Evil 2 ’s original conceptswould have ultimately simultaneously made the Ivies finger less puzzling   and appeased nostalgic lover .

Mona From genshin Impact on a background of Charlotte Tilbury items

Next : Resident Evil 3 vs. RE2 Remake : Is Nemesis or Mr. X The Better Villain ?

Resident Evil 2released for PC , PlayStation 4 , and Xbox One on January 25 , 2019 .

Image Source : PCGamesN

Padme as Queen Amidala on Naboo in The Phantom Menace

Resident Evil 2 Remake Plant Monster Zombie Ivy

Resident Evil 2 Remake Plant Zombie Monster Ivy Concept Art

Image Source: Capcom via Resident Evil Wiki