Sony ’s filing of a   potentialPlayStation VR2patent provide the first glimpse into the VR experience on the upcomingPlayStation 5 . The new console , secrete this vacation season at an as - of - yet unannounced date , has been substantiate to work with PSVR . However , details of how that experience will be upgraded , and what games will support it , have been highly scarce . Its price has also yet to be reassert , although theprice of the PS5 itself is still nameless . Current PSVR possessor , as well as those that might be tempted to try virtual reality on the new cabinet , have been kept in the darkness , with not one PS5 game confirmed to be VR compatible .

PSVR had a slow commencement , but has steadily grown its subroutine library with well - invite exclusives , likeAstro Bot Rescue Missionand the highly anticipatedIron Man VR . A newAstro Botgame , titledAstro ’s Playroom ,   will comepre - load on all PS5s , but even this is yet to be confirmed as VR - compatible ( though it seems like a no - brainer ) . Some PS4 games have received VR backup stake - launch , such asDreams , which iscurrently bear play - tester for PSVR support , so a heir to the headset coming after the console table ’s launch is certainly possible .   PSVR is perhaps the most approachable virtual realness peripheral with its comparatively low price and lack of need for a gamy - ending gaming personal computer , and its popularity has only grown in recent years .

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Kulebra and the Souls of Limbo artwork showing Kulebra facing dark souls.

Now , a raw letters patent proves that Sony has n’t forgotten about its peripheral .   PerGaming Intel , Sony has been patenting unexampled systems for its next batch of PSVR headsets . The first was the execution of a " VR Sickness Reduction System " , plan to help stop spirit of motion sickness and nausea while using the headset . The recent patent is for a new " Information Processing System " , targeting a " extremely enjoyable view experience " for the user through improved processing programs that will make the virtual reality more smooth and immersive . basically , the new unit will cater a more accurate and immersive experience that will also bring down the risks of apparent movement sickness .

Patent drawings show that the young headset will look very similar to the current version . While rendering of the fine text is still a little brumous , it seems the patent of invention could be referring to VR " experience " rather than just games , with one draftsmanship appearing to show a concert . It is still unknown what a PS5 VR game will look like . PSVR game are more graphically simple to   accommodate the wider   views , although this might change with the new power of the PS5 , which is massive in sizebecause of the cooling required . Sony said it would allowfree PS5 upgrades for owner of PS4 games , which could be very important for the new headset if there are minuscule to no VR games for the PS5 ’s launch .

Sony has stayed pie-eyed - lipped about much of its new cabinet , with its perfect launching card , cost , and turn date still nameless . Even less is love about the future of PSVR , which is worry considering the peripheral was just starting to gain momentum as more acclaimed games made its way of life to the headset . At least the patents prove that Sony is indeed working on something new and meliorate , but only clip will assure how PSVR   will work on thePlayStation 5 .

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Source : play Intel

Playstation 5 console with a red arrow pointing up

PlayStation VR Headset Sony Patent

Patent Schematic for PSVR 2

PlayStation 5