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ThePokémonCompany has been pumping out games for the mega - franchise more than usual , as ILCA’sBrilliant DiamondandShining Pearland Game Freak’sLegends : Arceushave all launch less than a twelvemonth asunder . However , the power train will continue to chug on , as the 9th generation ofPokémonis lay to release in late 2022 in the form ofScarletandViolet .
Legendsset a new bar for where the billion - dollar mark IP should finally be aim , so buff will have high expectations . Fans onReddithave been enthusiastically ( while expressing some concern ) discussing feature they hope to make the final cut .
Animal-Like Starter Pokémon
Though it ’s become partly a joke , the appetiser turn into bipedal humanoids by their third stage has become a stock image of the game . There areseveral great starter Pokémon species , but they ’ve been debatably losing their charm when Game Freak started making them feel less and less like fantastical creature .
RedditorBeardedBearsexclaimed " Please … Please do n’t let every starting motor have a stage-3 humanoid anatomy … I ’m so tired of Pokémon with a human bauplan . " It ’s an understandable criticism , as while this is a fictional world with superpowered animals , shit them all outlandish - looking humanoids still seems to overleap the item of " Pocket Monsters . "
Legends: Arceus Catching Mechanics
The aforementionedLegends : Arceusbrought the next step in the mainlinePokémongames that many veteran dealership fans have been waiting for . While the game was n’t a single unlined loose world , it did have several largeMonster Hunter - similar zones to explore populated with different metal money . Anotherone ofPokémon Legends : Arceus ' best features , though , was making the catching auto-mechanic an action - focused and involved gameplay feature .
RedditorThe - Only - Razorwas well-chosen to hearScarletandVioletwill make the jumping to a Brobdingnagian , seamless open - world setting and added " Hopefully the catching mechanics are the same as PLA as well . " It seems to a great extent suggested battling / catching will regress though , but perhaps the return of the Safari Zone could have a contained version ofArceus ' catching auto-mechanic .
Legends: Arceus, But With More Battling
Conversely , something else rooter would wish to see is a fleshed - out interpretation ofLegends : Arceus ' gameplay loop topology . As swell as the biz was for lastly revitalizing an old formula and induce catching such an addictively involved feature , hear right battling become more than punctuation mark inScarletandVioletis a reasonable next step .
Redditorjobezarkplainly allege , " Give me PLA with more battling and I ’m hooked . " The Pokémon battle inLegendswere fun when they became relevant and did well to break up the loop , but it could be exciting to see a tighter counterbalance .
Shaking Up The Battling Formats
caption : Arceusdid some interesting and exciting things with its combat auto-mechanic . The institution of the Strong and Agile dash were great ways to further musician to be more strategic in how they use their move . But withScarletandViolet , the return to a modernized setting should pave the elbow room to get more creative with conflict formats again .
RedditorSour_Pancakes27said in reply to someone ’s want for more PLA scrap " As long as it is n’t more 2v1 or 3v1 battle while only being capable to snipe 1 mon at a time . " Area - of - outcome ( AoE ) attack , in particular , sound like a great manner to give the game more of a classic JRPG spiciness in a post - Legendsmainline biz .
Mixing Legends' Zones With Sw/Sh’s Wild Areas
ScarletandVioletbeing confirmed as one enceinte open world is encouraging , as it lends more credence to the possibility thatLegends : Arceuswas another stepping stone in how Game Freak approaches the oscilloscope of their games . And as exciting as that view is , the developer will have to avoid the classical open - world problem of bloat , i.e. lots of space with little to do in them .
The Wild Areas inSwordandShieldhad this issue on a smaller scale , as they seemed far too still and barren , whichLegendscorrected with smooth transition into catch and battle . Redditorfrenzyguywas more conservative and tempered , saying " It seems more like [ a ] groundless area but everywhere . I hope for a mixture of caption and wild sphere , but my hopes are n’t too high . "
Seeing Shiny Pokémon In The Overworld
Shiny Pokémon are a beloved staple in each generation , and their tenuity is part of what gives them such a high appealingness . They ’ve been a fun thingamajig feature ever since the Johto games ( Gold , Silver , andCrystal ) , but it ’s been nice for fans to get more streamlined way of " lustrous hunt . "
The betting odds of finding one are fantastically low as is , butLegendsadded an fantabulous yet uncomplicated feature by simply showing them in the overworld rather of wait for a wild battle to officially start . RedditorFalloutman399said , " All I desire is to be able to see shinies in the overworld like Arceus , that was far and aside one of my favorite change … "
Diverse Player Customization Options
While there were exciting developments fromthePokémon ScarletandVioletreveal trailer , one of the complaints was how astonishingly bland the protagonist character intention looked . Most of the main characters at this point always have some level of personality to their looks .
However , some are theorizing that these " blank ticket " type designs suggest much more in the agency of enhancive customization . RedditorFlyingMudkip184felt confident , saying that " I agree , but I have no doubt that they ’ll include heavy customization options , so I do n’t really bear in mind . " Cosmetics inLegendswere true on the shallow side , so this should be a mere feature to blow up .
Smoothening Out Graphical Rough Edges
Pokémon Legends : Arceusreceived a strong critical response thanks to its inventive shake-up of the gameplay formula and expanding the background of its reality . But it ’s hard to ignore the technical and , in this case , graphical shortcomings of the biz . It looks like it ’s at least a generation behind and is spare by its art style and periodic inflammation upshot .
ScarletandViolet ’s trailer looked like a modest improvement in this department , but it has a manner to go . Redditornaynaythewonderhorsesaid that they " reallyhope they learn what anti - aliasing is by acquittance though . " That ’s to say that one ofLegends ' most notable graphical issues was the erose boundary visible on 3D model .
Gym Battles & More Cities Mixed With Legends: Arceus' Style
legend : Arceusbeing a " epitome , " so to verbalize , for whatScarletandVioletwill hopefully become seems more patent when look at the former ’s premise and scope . need the realm of Sinnoh back to when it was called the Hisui region in a feudalistic Japan - inspired era is an easy alibi to have a world that ’s sparsely populated with mass .
Jubilife was the only city that made sense contextually , but many will hopeLegends ' formula will grow exponentially with a innovative - day setting and classic series formula . Redditorowlitupwas affirmative with the trailer , say the " Game looks exactly like Arceus but with cities which hopefully means gymnasium and more battles . I ’m here for it , was my only complaint with Arceus . "
A New “Eeveelution”
Yet another fan - preferent series tradition for the mainline biz is the Kanto Pokémon Eevee get a new phylogenesis . While it has n’t happened with every mainline biz , it ’s happened enough to be considered something of a dealership basic . It ’s the main gimmick behind Eevee ’s biology , and devotee are long overdue for a new one .
RedditorThe - hooter - that - hootshumorously said , " I pray to Arceus for new Eeveelutions . " The last fourth dimension Eevee received one was the Fairy - Type Sylveon in the sixth generation , and give way there are still nine unused types , Eevee would be more than justified in generate a Modern one this class .
NEXT : The Fire Pokémon Starters Ranked