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Expert overclockers have succeeded in runningDoom Eternalat a staggering 1,000 skeleton per second by assembling a complex estimator processor and freezing it with fluid nitrogen . Doom Eternalreleased originally this year as a continuation to 2016’sDoom , itself a reboot of the iconic shooter enfranchisement from the other ' 90s . As has been encourage by the developers , fans have beenpushingDoom Eternal ’s limitssince it came out .
The recentDoomgames have put a tremendous focusing on speed . A key part of any successful strategy inDoom Eternalrevolves around navigating the map as swiftly as possible , nimbly fudge energy attack and rending claws from the savage demons that are out for the Doom Slayer ’s forefront . To that end , much of the game ’s development went into making the biz run as smoothly as possible . Billy Khan , i d Software ’s Lead Engine Programmer , sport that the secret plan could even run at 1,000 skeleton per secondwith the good hardware . It was a bold claim , and a strictly hypothetical one ; the " right hardware " would be all but insufferable to achieve in genuine life .
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Or so Khan suppose at the meter , but biotic community director Lukasz Lesniewski intend otherwise . As he distinguish in a post to the officialBethesda Slayer ’s Club , Lesniewski challenged Polish computer hardware retailer cristal - kom to know up to Khan ’s soaring claims and runDoom Eternalat 1,000 fps . The challenge was met by x - kom ’s straits of R&D Marcin Rywak and a tech blogger name Piotr Szymanski . The couple assembled a veritable monster of a PC using parts from several other gadget . These included an eight - gist Intel processor , a HyperX Predator store posting , anda powerful ASUS RTX 2080Ti graphic bill . to administer with the massive amounts of heat energy generated by their creation , Rywak and Szymanski liberally pour liquid N over the machine . The effort was immense , but the results speak for themselves ; Rywak and Szymanski recorded frame count as eminent as 1,014 on their equipment .
This is clearly not a viable gameplay option for everyone . It is n’t even recommended for almost anyone , as limpid nitrogen can be fabulously dangerous if it is n’t handled right . Marcin Rywak is a European Master Overclocking Champion , and his and Szymanski ’s expertise working for a tech troupe like x - kom distinctly gave both of them the skills they need to assemble their incredible simple machine . Of of course , for gamers who do n’t have those skills , can’t afford the high - closing technologyRywak and Szymanski used , or do n’t have quick access to a generous supply of fluid nitrogen , the common 30 - 60 Federal Protective Service should do just fine .
Rywak and Szymanski ’s enterprise is a testament to just how involved the video recording game industriousness can be . Most video game fans are n’t going to assemble a monstrosity that postulate to be regularly doused in -320 stage liquids because most video secret plan fan will be satisfied with the performance they get from their console or retail personal computer . But when it comes to experts like these two , the cause is incredible . It ’s exciting to see such a passion project highlighted by the one responsible for the plot that caused it . Even if 60 frames is more than enough for most mass , one ca n’t help but be impressed with the scale of the performance that Rywak and Szymanski have gotten out ofDoom eonian .
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Doom Eternalis available on PlayStation 4 , Xbox One , Nintendo Switch , Google Stadia , and personal computer .
generator : Bethesda