Fans of FromSoftware have carry involvement in a sequel toBloodborne , the hit 2015 RPG that took the challenging gameplay ofDark Soulsand drenched it in themes of Gothic Horror , but the secret plan would be much more interesting if it was a prequel , not a sequel .   The bloodcurdling narration   ofBloodbornegave players   three decisive ( if mystical ) endings , making it laborious to make newfangled , fresh narratives for a sequel . Even so , there ’s plenty of story room for a predecessor toBloodborne , one   which explores the city of Yharnam in its aureole days before it   was undone by loup-garou attacks , conspiring cults , and a hungriness for lineage .

Of all the FromSoftware RPGs in the Soulslike musical style , Bloodborneis the most thematically focused , with a   storyline drenched in symbolism relate to blood line , transmission , dreams , childbirth , and indulgence . The player character ,   stricken by a secret malady , journey to the city of Yharnam , famed for its miraculous healing blood . One transfusion later , the traveler awakens to city ravaged by monsters , forced to don the mantle of a Beast Hunter in edict to reach the heart of Yharnam and uncover the terrible   line of the Old Blood and the Scourge of Beasts .

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Gameplay - wise , there ’s plenty of room forBloodborne ’s strong-growing style of combatto be polish ; a sequel could put in more   firearms and Trick Weapons , eliminate   the grinding for Blood Vials and the Quicksilver Bullets system , bring more perk to maintaining a gamey level of Insight , and so on .   report - judicious , though , a sequel to Bloodborne would be superfluous . Warning : Spoilers forBloodbornebelow .

Bloodborne’s Story Is About Uncovering Secrets

As the Good Hunter exploresBloodborne , they   learn more about the city of Yharnam , the power of its Healing Blood , and the corrupt Healing Church . Through distinction , NPC dialogue , and environmental clues , they come to realize that the Old Blood of Yharnam is infect , transforming infected Yharnamites   into feral beasts the more they partake . At the story ’s halfway Deutschmark , the music genre switches to Cosmic Horror , and the Good Hunter discovers the Great Ones , alien , ambition - dwell   entity   idolize and studied by Healing Church scholars who hopes   to ascend to godhood themselves .

This eery , fretsaw - puzzle of a plot   is so appealing because it ’s found on uncovering dreadful secrets like the beginning of the werewolf pest , the origins of the Old Blood , and the truth behind the nightmare kingdom the Good Hunter can explore . Even though thethree endings ofBloodborneleave players with unanswered query , aBloodborne 2wouldn’t have the same story impingement as the original biz .   All the large secrets are already revealed , and the unanswered query are   more interesting left   unanswered .

Bloodborne 2 Could Be About The Fall of Yharnam

Bloodborne’smain plot is make full with   prognostic of sinister conspiracy and the presence of foreign   entity beyond the ability of humankind to comprehend .   As the player explores Yharnam and acquires raw Hunter   Sets and Hunter Weapons , they also study a act about what Yharnam was like in the yesteryear : a glorious , flourishing city , slow unmake by recurring loup-garou outbreaks , with dissimilar generations of Hunters trying to put down the Scourge and going unbalanced in the summons .

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player   see hints of Yharnam ’s   past glories inThe Old Hunter ’s DLC , but a full - on prequel toBloodbornecould give players the prospect to explore Yharnam   in its heyday , before it decayed into a mausoleum of coffin - line   street and Beast - infested alleys .   In this hypothetical prequel , players   could track monsters   through a   thriving city , protect active groups of Nonproliferation Center going through their daily lives , aline themselves with various Hunter faction , and interact with fan - favourite characters like Father Gascoigne , Djura , and Eileen the Crow when they were younger , hopeful , and in their efflorescence .

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Thestory ofBloodborne , like many other game in the Soulslike musical genre , is so fascinating because it ’s never spelled out , forcing players to explore for clues , read item description , and descend up with their own hypothesis . Any futureBloodbornegame , whatever form it takes , should be similarly inscrutable , encouraging gamers to fill in the space and imagine their own eldritch truths .

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