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InAnimal Crossing : New Horizons , players are ill-famed for using time - travel to advance clip in the game ; however , it does amount with some risks . Like otherAnimal Crossinggames , New Horizonsis sync with real - time ( per the player ’s Nintendo Switch ) , so time passes just like it does in tangible life-time . While this can make the game more relatable to players , it also can become tedious when trying to get sure thing done . Time - traveling inAnimal Crossingis a dandy way to speed up process or go back to any holidays instrumentalist have missed .
Now that it has been out for more than two years , manyAnimal Crossing : New Horizonsplayers have restarted- or are think of restart - their island . Players will be spending quite a bit of prison term grind through tutorials , unlocking terraforming again , building bridge circuit and inclines , and moving buildings around . Tom Nook only reserve the histrion to build one base item per 24-hour interval and move only one construction per day . If players are redesign their whole island , this can take up a wad of time . This is where meter - travel inACNHcomes in .
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When it comes to prison term - traveling inAnimal Crossing : New Horizons , players do take a minute of a risk . It can , however , be deserving the wages of saving time and getting thing done - or traveling to know different season and holidays . player can easilytime - travel inACNHby saving and closing their game , changing the appointment on their Nintendo Switch in the setting , and reopening the plot . Some players refuse to sentence - travel whereas others would n’t play the game any other means .
Problems With Time-Travel In Animal Crossing: New Horizons
When clock time - traveling inAnimal Crossing : New Horizons , players need to have a scheme or they will finish up with more work , and fewer gong , than they started with . One of the biggest risks of clip - travel is weeds . Each solar day at 6 am , three new sess appear on the player ’s island and they will go along to grow each daylight . A few days or farseeing of time - traveling inACNHwithout keeping up with daily weeding can lead to an abundance of weeds that will need to be picked since the biz believes theAnimal Crossingisland is being ignored . This can take a morsel of time but is worth it in the ending , especially since the player can sell the grass to Leif for 20 Bells per mourning band .
Every Sunday , Daisy Mae follow and sells turnips to the musician inAnimal Crossing : New Horizons . These Brassica rapa are bought and sold at varying prices , standardised to the real - life stock market . If player have not invested in any turnips , meter - traveler will not have to care about this issue . However , if a player gift G of Bells on turnips on a Sunday and then time trip either half-witted or forward to the following Sunday , all of theirturnips inACNHwill be spoil , and spoiled turnips are worth utterly nothing . Many player , even without time locomotion , have bury to sell their turnips and ended up with a major personnel casualty of Bells . This can hit the player severely depending on the Department of State of their bank account .
If thespian are planning on metre - traveling inAnimal Crossing : New Horizons , they ask to be unforced to take a few risks . It can definitely be worth it with the opportunity at speeding up some of the more ho-hum tasks in the biz or being able to go through missed vacation and season . Hopefully , in the future , theAnimal Crossinggames will make it a piffling well-off to either time travel or get more done in a exclusive day - without having to worry about such risks .
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