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Most veteran devotee are aware of the Game Boy Advance ’s heavy - strike classic likePokémon , Final Fantasy , The Legend of Zelda , the wrapping ofMariogames , and more . However , a secret plan console as successful during its time as the Game Boy Advance is restrict to collect some hidden gems along the way .
The voting community atRankerput together a list of their most underrated GBA title . As look , the list contains a salmagundi of deep cuts from that epoch across a emcee of dissimilar musical genre , lay out from RPGs , run - and - heavy weapon , platformers , and more .
Gunstar Super Heroes
Publisher Sega and developer Treasure’sGunstar Super Heroeswas a lam - and - gas pedal action plot released in 2005 . The plot was well - pick up at the fourth dimension , and it was the solitary continuation to the 1993 Sega Genesis originalGunstar Heroes .
While the game sadly did n’t sell well , its positive response was thanks toSuper Heroesfleshing out the fight system of its original , including a supercharge meter , switching between weapon types , and streamlined controls . Its story takes property directly after the events of the final boss ' defeat fromHeroes .
Kuru Kuru Kururin
In another short - inhabit secret plan serial publication , Kuru Kuru Kururinwas a puzzle plot that launch in Japan , Europe , and Australia in 2001.Kuru Kuru Kururineventually image a release in North America much later on as a Wii U Virtual Console title in 2016 .
player take control of a chopper they have to navigate through a series of mazes without touching the walls , all the while ensure its direction and the level of swiftness . It was a solid puzzle gamefor pulling off an piquant gameplay loop with such a simple premise , and while it did n’t elaborate beyond this internationally , Kuru Kuru Kururindid breed two Japan - undivided sequels on the Game Boy Advance and GameCube .
Dynasty Warriors Advance
TheDynasty Warriorsgames is a long - operate Nipponese hack - and - gash series , and even though the serial is mostly jazz now through its crossover spinoffs ( Persona 5 Strikers , Hyrule Warriors , Fire Emblem warrior , etc . ) , they ’re still remembered fondly by longtime fans . Players typically take on the role of a fighter in Chinese story take on hordes of enemies at a time .
However , Advancewas admittedly one of the moredivisive entries in theDynasty Warriorsseries . Critics did n’t take to the water - down enumeration of opposition on screenland at a time ( sure as shooting limit by the GBA ’s engineering ) , while others appreciated its solid instant replay value .
Astro Boy: Omega Factor
Based on the beloved manga classicAstro Boyby writer Osamu Tezuka , Omega Factoron the Game Boy Advance was a beat-‘em - up once again developed by Treasure as well as with Hitmaker . The plot features a server of unlike story arcs from across Tezuka ’s canon works on the enfranchisement .
Players control the nominal automaton character as he flies and uses high - power punch and rush to get the better of enemies , with other features involving NPCs to boost Astro ’s stats and an EX bore to apply a particular attack . Astro Boy : Omega Factorwas praised for its charming and close art style and thrill action .
Tactics Ogre: The Knight Of Lodis
The classicOgre Battleseries of tactical RPGs inspiredone of the greatestFinal Fantasygameson top of being a landmark of the subgenre in its own right . manoeuvre Ogre : The Knight of Lodiswas intended to be the hand-held replacement of the IP after spending most of its chronicle on abode consoles like the Super Nintendo and PlayStation .
Its account was treat as more standalone while retaining the classic visual presentation that made it iconic . While the gameplay is notably hard , The Knight of Lodis ' depth in strategic armed combat bestow to its strong response .
Lady Sia
Lady Sia , developed by RFX Interactive , was another one - off biz that could n’t manage a sequel . The actor takes on the role of the nominal Lady Sia in a illusion world that pay court to characters like She - Ra from thePrincesses of Powerseries and Xena from theXena : Warrior Princessfranchise .
Lady Siareceived moderately lukewarm reviews , with review article commending the game for blending platforming element fromthe care ofMariowith action / beat-‘em - ups , but critique it for its true diverse set of abilities being unintuitive to control feed the restrictive story design . The game had a sequel in the works but was scrub when Take - Two Interactive purchase out their publisher .
Boktai: The Sun Is In Your Hands
Boktai : The Sun is in Your Handis a rather inventive activeness RPG . It may not stand toe - to - toe with the many great RPGs that the Game Boy Advance host , but it was still well - receive on its own merits . The story follows a vampire hunter name Django who uses a Solar Gun to force out beams of sun at his enemies .
Boktaireceived positive reviews overall , but perhaps the most noteworthy view of the game is how it used a forcible swooning sensing element on the game ’s cartridge as an in - secret plan mechanic . It take in igniter to encourage role player to act in direct sunlight to shoot Django ’s weapon . The secret plan lead to two sequel on the GBA , with the third being a Japan - exclusive .
The Legendary Starfy
Nintendo and developer Tose’sThe Legendary Starfyseries has sweep five games , with the last one having released on the Nintendo DS in 2008 . However , only that last plot in the series find its way of life outside of Japan .
The Legendary Starfywas the first biz in the platforming series , and it was originally meant to put out on the Game Boy Color . The titular Starfy finds himself lose in the ocean after a villain escaped his Magic Jar and was let open upon the ocean ’s denizen . Players will trip multiple worlds and their substages in activity - platforming gameplay .
Car Battler Joe
Car Battler Joemight be the most creative game on Ranker ’s list of GBA games give its unique mash - up of genres . The secret plan is part action RPG , part vehicular combat game inspire by the 1985 gameAutoduel . The biz put players in the shoes of a 16 - year - former identify Joe who needs to garner enough money to raise his machine .
Car Battler Joe ’s customization grease monkey are what be given intemperately into the RPG elements , with the real battles claim place in a 16 - routine style set consanguine toSuper Mario Karton the Super Nintendo . This singular approach earned it a positive overall reception .
Summon Night: Swordcraft Sorcery
Part of the greaterSummon Nightseries , Swordcraft Sorceryis an action RPG that was let go betimes in the dealership ’s lifetime . It launch in 2003 in Japan and was afterwards released in North America in 2006 .
Its story has an interesting progression system , as the secret plan is measured in 10 days . Each twenty-four hours ends with either a tournament or boss fight in the Labyrinth Dungeon . More level are step by step unlatched to research the keep further , gather materials to excogitate more weapon , interact with NPCs , and more .
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